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screamin_eagle
Joined: Sep 09, 2010 Age: 23
Posts: 20

  
Status: Offline
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Posted: Mon Sep 13, 2010 7:11 pm Post subject: map editor object error |
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I was making my first map and i got to adding a house, I select the file and this comes up. |
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DanthemanBoone Staff Moderator Map Maker
Joined: Sep 26, 2009 Age: 68
Posts: 1257 Location: Rotorua New Zealand

  votes: 8
Status: Offline
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Posted: Mon Sep 13, 2010 7:30 pm Post subject: Re: map editor object error |
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Your file path is corrupted.
The file path has extra characters after the j3d which should not be there.
Run a registry cleaner and a disk check and if that does not work reinstall the Editor so that the library can be corrected with a fresh instal.
Finally You may have to take out the whole game and do a complete reinstal.
Save your profile and custom level folders along with any others you need and put them back when you finish.
For a quick fix just chose another building to put in the map.  |
Old Hunters never die.They just sit around the campfire and tell the biggest lies.
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screamin_eagle
Joined: Sep 09, 2010 Age: 23
Posts: 20

  
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Posted: Mon Sep 13, 2010 8:11 pm Post subject: Re: map editor object error |
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Worked like a charm
thanks |
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predator767
Joined: Oct 21, 2010
Posts: 10

 
Status: Offline
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Posted: Mon Apr 08, 2013 9:04 pm Post subject: Re: map editor object error |
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I have that problem too, but it only happens with custom objects. Am I doing something wrong? |
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DanthemanBoone Staff Moderator Map Maker
Joined: Sep 26, 2009 Age: 68
Posts: 1257 Location: Rotorua New Zealand

  votes: 8
Status: Offline
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Posted: Mon Apr 08, 2013 10:12 pm Post subject: Re: map editor object error |
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There are two ways to load custom objects that I use..
1. place the j3d file (s ) loose in the map folder.
Make a folder called tex, put it in the map folder, and load all tex files from all custom objects into that folder.
2. place the complete custom object folder in the map folder.
Inside the custom object folder will be the tex folder for that custom object. leave it there.
Using this 2nd method allows you to use the same custom object with different textures ( or to have some as linked and some unlinked. a moving vehicle and a static vehicle )
Rename the second folder to make it show as a different object. EG, red car.. to... green car or house1.. to.. house2.
Either way, the custom files must be taken out of the zip before they will work in the map. Unzip the zip file on desktop and move the custom object folder to the map folder.
There is also the possibility that you are having the problem descibed here.
http://www.hagadoo.com/modules.php?name=Forums&file=viewtopic&t=2214
If this dosnt sort it out, post a screenshot of your error message. |
Old Hunters never die.They just sit around the campfire and tell the biggest lies.
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predator767
Joined: Oct 21, 2010
Posts: 10

 
Status: Offline
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Posted: Tue Apr 09, 2013 9:52 pm Post subject: Re: map editor object error |
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Thanks for your help DanthemanBoone, it was a Windows 7 problem and is now fixed!  |
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