Deer Hunter 2005 Hybrid Patch
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#1: Deer Hunter 2005 Hybrid Patch Author: DanthemanBooneLocation: Rotorua New Zealand PostPosted: Tue Jan 25, 2011 8:50 pm
Deer Hunter 2005 Hybrid Patch.

                          Making maps

This patch combines the vegetation, the models and the dynamic objects from dh2004
within the dh2005 editor.
After installing the patch to your game, all included dh2004 models will be avaliable in the
dh2005 editor and can be loaded to any new map made on the patched game.

It eliminates the need for custom objects that have been converted from the dh2004 files,
giving a far greater choice to mapmakers wishing to develop richer and more realistic environments
from within the Editor.

Map pack sizes are smaller and maps run faster with none of the usual glitches associated with
custom objects.

Extra custom objects may still be added as before.

Map Makers should add a large Standout..H.. to the bottom right corner of the LoadingBG screen to
differentiate the map from standard maps.
                           Playing the maps

There will be a new section in the hagadoo downloads for V1.2 Hybrid maps.

You will find the Installer for the Hybid patch and the new maps there and they will be
freely available to all registered users.

To play the Hybrid maps you will have to have the Hybrid patch installed on your game.
Otherwise you will get the error message.. Map Not Working..when you try to play a Hybrid map.

You do not need to install the Map editor in your game. With or without makes no Difference

It will not affect in any way The playing of standard dh2005 games and you can continue to use them.

It does not change any of the parameters of the v1.2 patch.


Some final testing and the making of maps for release is still underway along with uploading to site.
A release date will be announced shortly.

I am deeply appreciative of the help given in making  the patch.

To trulight for the Technical help given in developing this patch and for building
the installer,

to Magnum1973 for the 2004 files
to Rez325, and staff at for supporting  the Patch.

To the map makers and testers.


Last edited by DanthemanBoone on Wed Mar 16, 2011 7:23 pm; edited 2 times in total

#2: Re: Deer Hunter 2005 Hybrid Patch Author: REZ325Location: Harrisburg, PA PostPosted: Wed Jan 26, 2011 12:51 pm
I would personally like to thank Dan (DanthemanBoone) for his hard work on this patch for the map editor & the new maps being released, as well as all others involved and mentioned. With that said I have to say this;

This patch does not make super Deer and super hunt maps, this is not a Mod.  

This patch will just give the map maker greater range of custom objects that he can use with out slowing down your frame rate during the development of the map. More objects means better looking scenery & new environments.

Thanks again Dan, all enjoy Smile

#3: Re: Deer Hunter 2005 Hybrid Patch Author: Jimbo1952Location: Oregon PostPosted: Wed Jan 26, 2011 5:52 pm
Please login to see this image.
Get registered or Log in

I don't know Ray HMMM!!!

#4: Re: Deer Hunter 2005 Hybrid Patch Author: dhunter000Location: Kingsport, TN PostPosted: Thu Jan 27, 2011 8:36 am
Jimbo, I dont know if there is room in the freezer for that one Laughing  Laughing. That has to be from another planet Exclamation

#5: Re: Deer Hunter 2005 Hybrid Patch Author: LogJumper PostPosted: Thu Jan 27, 2011 5:03 pm
LogJumper here,
Tried to download the new patch for the hybrid maps.No can do; says its for administrators only. What gives? I f one can't download the patch, how
can anyone play the new maps??

N eed some help here, ok?

#6: Re: Deer Hunter 2005 Hybrid Patch Author: DanthemanBooneLocation: Rotorua New Zealand PostPosted: Thu Jan 27, 2011 5:56 pm
Release date will be announced shortly

Currently only available to admin.

We are being very carefull to fully test all aspects first and the section is visible in the downloads but not yet accessable to all members. -> Site Announcements

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